Thursday, September 22, 2011

Hunter Class Feedback... the full response

I tried to post this on the official forums but they kept on telling me that (shortened) versions were too long, simply lost one of my drafts, and in the end and it didn't post at all so far as i know.

What type of content do you focus on? [PvE/PvP/Both]
I usually PvE more than anything, but lately I've been trying to do more PvP, too.

If PvE, what type of PvE? [Heroics/Raids/Other]
Back in BC I would do heroics and raids with my guild.  In Wrath if I wasn't in a guild who was willing to take me to raids then there was nothing for me to do but Heroics.  Any PUG Raid that I managed to get into would have 2-3 other hunters.  Now in Cat my GM is telling me that I don't do enough DPS even when I switched to MM and some nights I am getting DCed in raids so all I feel is frustration.  They tell me to talk to a great hunter to fix my shot rotation (which is only what they and websites have already told me to use) but I don't know any...all of the ones that I sometimes run with have better gear and less DPS and the ones I see when I am on my healer...most of them have no idea how to play the class properly, and again, do less DPS than I do.

If PvP, what type of PvP? [Arenas, BGs, Rated BGs]
BGs...I haven't run an arena since BC.  I used to sometimes do World PvP, and Tarren Mill feels wrong without having to look behind your back or try to run away from Allies.  But overall I feel PvP should be more about player skill and less about how much gear you have that makes you invincible.

What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
I miss mana.  It worked great in Wrath and was manageable in BC from what I recall.  With focus you are constantly oof.  When I played Surv, Cobra Shot felt natural to weave in between shots, and for a while I picked up ISS and that worked for me.  I wouldn't go oof very often and would use Kill Command for my focus dump, NEVER arcane shot.  As MM, there's more focus, but the CDs don't line up.  MM is about waiting for the next thing to proc/CD to come up.  So what you do is spam Steady Shot until you're 65-80% full, then spam CS, (AiS), AS, AS, (AS), SS, SS, SS, SS...People tell me to keep Serpent up but it doesn't do much damage like when I was in Surv and I actually (finally) liked it.

So to sum up...I originally hated focus.  I <3 Surv because you can manage focus in a better way, are rarely required to just stand there and channel to get focus back... and I feel like I am helping the group out in more ways. I hate MM because it is so Steady Shot dependent and requires my attention so sometimes I start to stare at my bars.  If I don't AS every GCD then I'm losing DPS, but if I AS I can't CS...so I'm just screwed.  And then I'm standing in the wrong place, didn't notice that I needed to get something off the Healer, and that's a wipe.

Re: the Dead Zone...I can understand why this exists and I like that it's smaller, but it's true in PVP that Rogues, Warriors, Paladins, and DKs will all be able to keep you in melee range and usually stunlocked to boot.  I'm getting better about getting out of it, but before Master's Call (and if your PvP trink is on CD) then you are just out of luck.  You can use it only to have them wait 5s and do it to you again.  And there are no self heals so while they're not even taking damage from you, they also have a self heal.  But I have never understood why Hunters are not allowed to melee.  Two semi-useless abilities...I think it would make a lot more sense to allow us to have a couple of melee abilities that would do less damage but allow us to finish the job when Allies collapse on us or when DPS has to collapse on a boss and would allow us to regenerate Focus (or preferably Mana).  All other Ranged DPS can do the same amount of DPS when their target is far away or close, why are hunters singled out like this?

Traps arming too late or mobs walking right around them, the disappearing pet bar (holdover from BC problems, really).  I don't have a problem keeping my pet alive, most hunters don't heal theirs at all, but mine stays alive longer and does more dps to boot.  Camo being useless:  I want to think that it means I can get closer to trap, like rogues' sap, but often time it will only cause a pull (ZA on Bear).  Unlike Sap, Ice Trap also causes a pull once it wears off, so broken.  Everyone/thing can see through it, sometimes even low level mobs if you're too close, so what's the point?  Kill Command:  pet is out of range when I've told it repeatedly to follow me to new target, think Nef/Ony.

What makes playing your class more fun?

More instant shots.  I have always loved trapping, but usually this only happens when you undergear a place.   In fact many of our shots are situation and seldom used such as Tranq, Silence, etc.  I like knowing that if all else fails I can still Distracting Shot, Scatter Shot, Freeze Trap at mob's feet...and still have Wyvern Sting for that other mob, too (which I can't do as MM).  But even more than benefiting my own personal DPS (which I do wish was higher) I really want to be able to help the raid/party survive.

What makes playing your class less fun?
Being oof, being told that my dps isn't as high as it should be, that I have to play a certain spec or I'm fail/noob/idiot.  I would also like to be able to play a Hybrid for soloing if nothing else but you can't even get into third tier.

How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
Surv - Not as good as I would like, but doable.  But not high enough dps.
MM - Frustrated, oof, I need to be able to kill that or we wipe!  So do I allow myself to cap so I won't be off when I need it most?

What’s on your wish list for your class?
Armor for pets (and coincidentally i think that Druids should have armor in form).  Pet talents that actually benefit the raid and aren't overwritten by 2-3 other classes.  Better shots, better melee.  Bigger focus bar/cheaper shots that actually do a lot of dps or mana back.

What spells do you use the least?
I don't use any "spells" as I'm not a caster.  But Immolation Trap, Widow Venom, Arcane as Surv, Cobra or Kill Command as MM

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