Friday, September 26, 2008

Luinel's Wrath Pet Rundown

Ferocity / DPS
So many choices, so few slots. Reduced casting speed (Core Hounds) and a damage boost (Devilsaurs) sounds good, but by how much? Dust Cloud (Tallstrider) also sounds like an interesting skill. Blighthounds have cool markings, but they look like their mom was molested by a hyena (i hate those annoying blights on the Barrens).


Sneaux (Cat)
i don't mind Prowl being the skill, i use it a lot, but i favored cats before i ever discovered that it existed. i hear that cats will be getting a second skill (Rake) but Petopia doesn't have that info on the books yet (though something called Rake is showing up in the Combat Log on the PTR, it doesn't say exactly what the skill does). It does kind of stink that cats don't get an uber skill but i'm never getting rid of my Ghost Saber... she's been with me a long time, ever since i stopped using Ruin, my Dragonhawk.


Periwinkle (Moth)
i have been wanting a moth ever since i saw the Royal Terromoths in Terrokar Forest. i want the non-combat pet from the Exodar, too, but have never seen it on the neutral ah. What i like about this pet is that it has an ap buff and heals itself. i want to see how well the skill works against Naj'entus (every little bit has to help).


Serenity (Wasp) vs. a Worm
Not a very ferocious name, i may change it, i recently read about Sting and decided that i should probably tame one of these for raids. i also knew which one i wanted: the pretty ones that drop the Firefly pet that i've been trying to farm on and off for ages. There isn't data on Petopia yet about the ranks for this skill, and it appears to be comparable with the tenacity Worm's skill Acid Spit. There are differences, though, Acid Spit has as 20s cd, lasts for 30s, and can be stacked up to 5 times. In other words you can bring along another worm and increase the effect, but otherwise you might be able to get it to stack twice.

The odd thing about the Worm's skill is that it has a 30yd range, which is farther than Lightning Breath, but will it cause the same pathing problems? Why would you want your tank darting in and out of range of the target? If your pet has agro will it be kiting the mob, trying to get into range?. In contrast the Wasps' skill doesn't stack but has a 6s cd and lasts for 20s. i'm not sure which skill is better in the long run, but i'm also not planning to go bm.



Tenacity / Tank
Bad Attitude (Crocolisk) sounds weak, Thunderstomp's (Gorilla) threat generation is a stark contrast to the way that tanking classes won't be using tps in the same way as in BC. Stampede's (Rhino) knockback could be problematic. Scorpid Poison (Scorpid), Shell Shock (Turtle), and Warp (Warpstalker) don't tempt me! Gore's buff always looks nice, but i'm still not going to be picking up a Wilbur any time soon.


Eiheikani (Crab)
Pin sounds awesome for pvp, and i will probably use her to do dailies a lot. At lvl 80 the skill will apparently do 112 damage or 28dps. i'm surprised how much i enjoy this pet, although i don't really notice when Pin is being used, her intercept is surprising and comical (i think it's a little too random right now, and is causing some pathing issues). Btw, the name means Sentinel Crab in Japanese, just call her Kani (Crab).


Iorek / ? (Bear)
i had Iorek while i was running around Winterspring and the Hinterlands (i tamed a Shardtooth Bear for Claw 7 and kept him around until i needed another slot so i could tame another cat for the next rank of Prowl). i am eager to try out Swipe: 60-84 damage doesn't wound that high, but being able to hit 3 targets simultaneously is an improvement as it is the only pet that will be able to do that. i'm wondering if the damage is per target or an average divided amongst them (probably the latter).



Cunning / Cruel
The only pet i'm interested in for this bracket are the Birds of Prey, and they're butt ugly and i don't have enough pet slots already. There are a lot of questions here: does the bat family's 2s stun work on bosses (doubtful). How about Spiders' Web? Nether Ray's Nether Shock is awesome, but only seems worthwhile for pvp (after all, a hunter can't switch out pets in the middle of a raid usually). Froststorm Breath (Chimeras) will probably look very neat.


Thulug (Wind Serpent)
Upon closer look, the Focus cost of Lightning Breath is going to be cut in half, from 50 to 25, so maybe Thu will be worth keeping around. However, the amount of damage for the skill currently learnable at lvl 62 is 99-113 Nature Damage while the new lvl 80 skill will deal 80-120 damage... a substantial nerf on an already subpar skill. Apparently Wind Serpents are wildly popular because they can deal damage at range (20 yds. to be precise), however that isn't a large enough radius to escape most aoe damage and the pet doesn't stay at range, it dodges in and out with glitchy pet pathing. In other words, it flies to maximum range even when it doesn't need to, wasting time and possibly pulling something you don't want pulled. i'm not convinced that these changes overcome the problems.

(Thanks to Petopia for all the info!)

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